The cutaway view on the right shows a guard at the greeting gate above the wine cellar. In this room was a stairway down to a short passage that led to the strongroom below the teller cage. They took turns supervising shifts and were occasionally relieved by other members of the Harbright clan. The duelists were then turned loose to fight blindly until first blood, surrender, or unconsciousness. They were dressed in full plate armor with dragon-head helmets and turned away any they judged to be troublemakers. Drengar Harbright , proprietor of the High Flagon gambling hall and inn, saw an opportunity for a business that catered to the rowdier type of gambler without being encumbered by scrutiny from the Waterdeep Watch. Everything was constructed of sturdy stone in direct contrast to the all-wood construction of the High Flagon to keep thieves out, prevent beasts from escaping, and drastically reduce the chance of severe damage by fire. During the daylight hours the establishment was not very busy, hosting a few inveterate gamblers, folks who wanted to play a game without the pressure of a crowd, and the occasional business meeting. A cup of ale or stout was four silver pieces and the few wines , spirits, or zzar were two gold pieces per cup.
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